Redshift Render Farm
RebusFarm is your render farm for Redshift
In early 2012, Redshift was founded by three video game industry veterans in Newport Beach, California. Today, the software is part of the Maxon family and is one of the world's fastest renderer for GPU. As a fully licensed Redshift Render Farm, RebusFarm provides you with powerful 8 card machines to offer you the maximum speed for your high-end production renderings.
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Featured projects of RebusFarm with Redshift
Animated Short | 'Hearth and Home' | Blizzard Entertainment
Since 2017, RebusFarm is one of the very few officially licensed render farms for Redshift. We have a great number of customers, who use Redshift to render terrific projects in the shortest possible time, using immensely powerful machines. Game developers, like Blizzard Entertainment for example, rendered their fantastic blockbusters ‘Overwatch’ and ‘Hearthstone’ with Redshift.
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Natural Environment | 'Stumps, Mushrooms and Funghi' | Dan Woje
In an interview with RebusFarm, Co-Founder and CTO at Redshift, Panos Zompolas said: "Redshift's main advantages are its speed and overall performance, which, in turn not only benefits interactivity and final image quality, but budget concerns as well. Redshift allows you to tweak settings in your scene and instantly get fast and high-quality feedback. This encourages experimentation and helps produce more visually pleasing results. The final image quality is also benefiting from the enhanced performance."
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Render Farm Video Tutorials for rendering with Redshift
Advanced Tutorials
Tutorial: 3ds Max & Redshift - Job Submission
This render farm tutorial shows you how to submit your Redshift and 3ds Max scene with only a few clicks to the RebusFarm Render Service.
Tutorial: C4D & Redshift - Job Submission with AOVs
This video shows you how easy it is to submit a Redshift with Cinema 4D job to the RebusFarm Render Service.
Tutorial: Maya & Redshift - Job Submission
In this video, we show you how to submit a Redshift with Maya render job to the RebusFarm Render Service.
Tips: Maya & Redshift - Proxies and MASH
This video shows you what to look for while working with Redshift, RS-Proxies, Maya, and MASH when you use the RebusFarm Render Service.
TIPS: Maya & Redshift - Job Submission with Multilayer EXR
This video shows you the steps to submit your job with mulilayer EXR to the Rebus Render Farm.
Tips: Cinema 4D - Takes System with Redshift
This video gives you a brief explanation of how to set up your takes to render them using Redshift in Cinema 4D at the RebusFarm Render Service.
Tips: Cinema 4D - Redshift Proxies
This video briefly explains what to consider if you want to render with the Rebus Render Farm and you are using Redshift Proxies in C4D.
RebusFarm is the easiest render farm. With other services, I need about 20+ clicks per task while RebusFarm only requires two or three. They also have great customer support!
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